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Experience

Programming and Computational Thinking Teacher — 2022 – 2025

Pré-vestibular e Colégio Elite, Campinas.

  • Spearheaded the coordination and implementation of the school’s new Computer Science academic track.
  • Designed and launched the institution’s inaugural programming curriculum from the ground up — all course syllabi, learning activities, and assessment standards for every high school grade level.
  • Instructed and mentored over 250 high school students in programming fundamentals, using a proprietary curriculum and a self-developed online learning platform.
  • Strong track record of student success: multiple former students admitted to elite undergraduate programs, including the Computer Science department at UNICAMP.

Undergraduate Researcher — 2019 – 2020

Funded by a FAPESP (São Paulo Research Foundation) Research Grant, UNICAMP.

  • Year-long undergraduate research project on Algorithmic Game Theory applied to Transportation Problems.
  • Highest possible evaluation (Grade A) from the FAPESP scientific review committee.
  • Findings resulted in a peer-reviewed publication in an academic journal.

Volunteer Coordinator & Instructor — 2018 – 2019

Projeto Além da Escola, Campinas.

  • Led coordination of a volunteer-run program preparing students for admission to technical high schools (Etec/Cotuca).
  • Developed and taught a specialized advanced mathematics curriculum.
  • Instructed a track on programming and logic for students competing in the Brazilian Informatics Olympiad (OBI).
  • Structured the academic calendar, organized teaching materials, mentored fellow volunteer instructors.